12/20/2009 ~ 1 min read

Hey Kiddo, Remember


make a camvas object that you can add a grid of squares. bonus points for coliring the squares randomly. to build the game aspect for H; write functionaluty using letters or numbers from a list to populate a grid with two from each list item. then record users right/wrong guesses until all matches have been found. remember: you will need a hook for the ai program to play it later on while evolving. [[update]] I have decided to use the raphael js library to make the game ui with scriptable svg code. Here is the progress I need to make a simple, static game

  • generate a ui with 16 squares using rapheal js
  • make each of the squares fade to 10% alpha onclick
  • on click show the number/letter/image associated with the clicked square
  • add functionality to only compare two squares at a time and if it is the second square see if they are the same
  • keep track of the number of correct guesses and incorrect guesses
  • serialize the data

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Hi, I’m Matthew. I live in Ventura County, and spend my time thinking about systems, software, and how things evolve over time.

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